Babson BL MBA Miami · Block 1 ILP · Learning Group 2 · October 2026

ShopperPal.

Buy for the week you’ll actually have.

A clip-on cart device and app that stops food waste at the shelf, before checkout

Feasibility BlueprintWho Let the Dogs Out?Raoni · Lucia · Gabriel · Francisco · Juan
Final narrated feasibility presentation
Full presentation · 9:39 · AI-assisted narration
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02 / THE NEED

Shoppers buy for the week they hope to have

Job to be done
“When I do my weekly shop, help me buy only what my real week will use, so I stop paying for food that ends up in the bin.”
18 of 23

say food they buy goes bad before they eat it

$728

of food wasted per person, per year, in the US (EPA, 2025)

5 of 6

causes of waste survive a fix that only makes food visible

$728 describes food wasted overall, not savings achieved by ShopperPal. Early research uses small samples and simulated decisions.
Read the original slide wording, verbatim (slide 2)
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Shoppers buy for the week they hope to have

THE NEED

JOB TO BE DONE

“When I do my weekly shop, help me buy only what my real week will use, so I stop paying for food that ends up in the bin.”

Households that do one big weekly shop, then plans change: they eat out, order in or skip cooking.

18 of 23

say food they buy goes bad before they eat it

Week 4 prototype test

$728

of food wasted per person, per year, in the US

EPA, 2025

5 of 6

causes of waste survive a fix that only makes food visible

Phase Zero fridge audits

Problem Atlas, Problem Validation Checklist and Problem-First Checklist: appendix A1 to A3.

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03 / SUSTAINABILITY

SDG 12.3: cut food waste at home without creating e-waste

60%

of wasted food is thrown out at home

79 kg

per person, per year (UNEP 2024)

12.3

UN SDG target: halve consumer food waste by 2030

E · Environmental

Swappable battery, spare parts and take-back: the device must not become trash.

S · Social

Audited factories; English and Spanish voice access.

G · Governance

Opt-in consumer data only; never sold to stores.

Read the original slide wording, verbatim (slide 3)
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SDG 12.3: cut food waste at home without creating e-waste

SUSTAINABILITY

UN SDG TARGET 12.3

Halve the food people throw away by 2030

60%

of wasted food is thrown out at home

79 kg

per person, per year (UNEP 2024)

Our measure: each user’s dollars binned, cut in half.

E

The device must not become trash

Swappable battery, spare parts, take-back

S

Who builds it, who can use it

Audited factories; voice in English and Spanish

G

Data from inside people’s homes

Opt-in only, never sold to stores

ESG risks taken from the SASB Hardware standard. Measures and regulations: appendix A4.

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04 / OUR SOLUTION

Meet ShopperPal: a clip-on cart coach and its app

01 · Tell it your week

Once, in the app. Choose “Busy week,” “Cooking 2 nights” or “Eating out likely.”

02 · Scan as items go in

One tap on the handle as each item enters the cart.

03 · Fix it before checkout

Reduce, smaller pack or skip. The shopper keeps control of the final decision.

PRODUCT EXPLAINERS · WATCH BOTH CLIPS

See ShopperPal in action

Two short videos add context to the three-step concept: the first is the product video provided by our team; the second is a 30-second extract (1:42–2:12) from the final narrated presentation.

01
Product videoTeam-provided video · 0:45

A closer look at the ShopperPal product concept.

Open video separately ↗
02
How it works · Presentation excerptFrom 1:42 to 2:12 · 0:30

A short explanation taken directly from the complete final presentation.

Open excerpt separately ↗

These videos explain the proposed solution; they do not represent a commercially deployed product or validated waste savings.

This is a proposed device-and-app concept. Store permission, hardware performance and shopper willingness to pay remain to be tested.
Read the original slide wording, verbatim (slide 4)
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Meet ShopperPal: a clip-on cart coach and its app

OUR SOLUTION

Clips to any store’s cart in ten seconds. No store has to adopt it.

ShopperPal

SET UP YOUR WEEK

Planning for your real week?

Busy week

Cooking 2 nights

Eating out likely

Start shopping

1

Tell it your week

Once, in the app

2

Scan as items go in

One tap on the handle

3

Fix it before checkout

Reduce, smaller pack or skip

4

05 / VALUE PROPOSITION

Four functions, one promise: buy for your real week

CORE 1 · Personalized savings

One-tap fix before checkout: reduce, smaller pack or skip. 21 of 23 cut the salad kits after one warning in the simulation.

CORE 2 · Smart pantry inventory

Builds itself from the cart. One question, once, no list.

CORE 3 · Real-time spending

Money spent, next to money not wasted. This would be an estimate, not a measured saving.

LATER 4 · Express checkout

Pay from the app and skip the line. Needs a store partner, at the earliest Phase 2.

Save money

Buying right is the proposed saving

Save time

No list and no logging

Shop smarter

Learns what the household finishes

Read the original slide wording, verbatim (slide 5)
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Four functions, one promise: buy for your real week

VALUE PROPOSITION

CORE

1

Personalized savings

One-tap fix before checkout: reduce, smaller pack or skip

21 of 23 cut the salad kits after one warning

CORE

2

Smart pantry inventory

Builds itself from the cart. One question, once, no list

0 of 3 kept a list going, so nothing to log

CORE

3

Real-time spending

Money spent, next to money not wasted

Dash Cart and Caper show spend; only we show savings

LATER

4

Express checkout

Pay from the app and skip the line

Needs a store partner: Phase 2 at the earliest

SAVE MONEY

$728 a year of food waste per person. Buying right is the saving.

SAVE TIME

One question, once. No list, no logging.

SHOP SMARTER

Learns what your household finishes. Works in any store.

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06 / DIFFERENTIATION

Of our three benefits, only saving money is ours alone

Two questions sort every alternative: does it act at the shelf, before checkout; and does it work for the shopper or for the store?

After purchase · Shopper

Pantry apps & lists

Kitche · NoWaste · AI fridges
At the shelf · Shopper

ShopperPal

Paid by shoppers to shrink avoidable food waste
After purchase · Store

Retailer tools

Online grocery ordering · loyalty apps
At the shelf · Store

Smart carts

Caper Cart · Amazon Dash Cart · Shopic

Narrow claim: we found no smart-cart tool built to reduce household food waste. Competitors and substitutes do exist.

Read the original slide wording, verbatim (slide 6)
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Of our three benefits, only saving money is ours alone

DIFFERENTIATION

AFTER PURCHASE, FOR THE SHOPPER

Shopping lists

Pantry apps (Kitche, NoWaste)

AI fridges ($3,000+)

Act too late, or need logging

AT THE SHELF, FOR THE SHOPPER

ShopperPal

Paid by the shopper to shrink waste

AFTER PURCHASE, FOR THE STORE

Online grocery ordering

Loyalty apps

No help in the aisle

AT THE SHELF, FOR THE STORE

Caper Cart (Instacart)

Amazon Dash Cart

Shopic clip-on

Paid by stores to grow the basket

WORKS FOR THE SHOPPER →

ACTS AT THE SHELF →

WHAT ONLY WE CLAIM

Save money by buying right, on the shopper’s side of the cart

TABLE STAKES

A running total and express checkout: every store cart has them. Ours adds money not wasted

OUR CATEGORY

Real-Week Shopping

Buy for the week you’ll actually have.

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07 / CUSTOMER & MARKET

Beachhead: Carolina, the busy family planner

Carolina · The busy family planner

Family of 3 to 5. One big weekly shop. Food spoils when plans change. 4.60 / 5, highest persona assessment score.

Other personas scored

Isabella 4.20 · Miguel 3.95 · Andrés 3.40 · Valentina 3.10. Analyst assessments, not measured conversion rates.

129.2M

TAM · US households · $19.4B device pool

1.88M

SAM · households passing market filters

18,000

SOM · forecast devices in Year 3

Some SAM filters are assumptions. Current tests mostly recruited young adults, not Carolina-family households.
Read the original slide wording, verbatim (slide 7)
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Beachhead: Carolina, the busy family planner

CUSTOMER AND MARKET

FAMILY OF 3 TO 5

One big weekly shop. Food spoils when the family’s plans change.

4.60

of 5, top persona score

“Buy the right amount for a changing family week.”

THE OTHER PERSONAS WE SCORED

Isabella 4.20

Miguel 3.95

Andrés 3.40

Valentina 3.10

TAM

129.2M

US households

$19.4B at $150 a device

SAM

1.88M

pass five filters

$282M at $150

SOM

18,000

devices in Year 3

$4.3M revenue

SOM = 1% of SAM; revenue includes subscriptions. Persona scorecard and profiles: appendix A5 and A6. Market filters and sources: A7.

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08 / WHAT OUR TESTS SHOW

One-time setup works; the waste number didn’t create intent

Fake-door funnel · October 10–21
9
7
7
5
4
2
0
2 of 10

would pay $100 or more for the device

6 of 10

picked $5 per month in pricing survey

8 of 10

fine without the device: phone app or either

Warm traffic only. Stated answers, not payments. Mobile completion problems remain unresolved. In the Week 4 simulation, 21/23 reduced salad kits after the warning; this is not verified food saved.
Read the original slide wording, verbatim (slide 8)
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One-time setup works; the waste number didn’t create intent

WHAT OUR TESTS SHOW

FAKE-DOOR TEST, 9 PEOPLE REACHED THE AUDIT, OCT 10 TO 21

5 of 7

starters finished the fridge list, in about 46 s

Fake-door test

0 of 4

left an email after seeing their waste number

Fake-door test

2 of 10

would pay $100 or more for the device

Pricing survey

8 of 10

fine without the device: phone app or either

Pricing survey

Warm traffic only; family households still to be recruited; stated answers, not payments. A first signal, not proof. Detail: appendix A12 and A13.

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09 / FINANCIALS

Pricing: $150 device + $10 a month = $227 per customer

Device · One-time

$150 price − $48 build and import − $10 shipping − $12 fees and warranty = $80 profit per device

Subscription · Monthly

Three free months, then $10/month. $8.68 after app store fees × 17 paid months on average = $148 profit per owner

$227

modeled lifetime profit per owner

$42

modeled cost to win a customer

5.5×

modeled lifetime profit to CAC ratio

3-year forecast · Revenue ($ thousands)
$1,567k
Year 1
$2,351k
Year 2
$4,281k
Year 3

Net income ($ thousands)

Year 1: −$230k · Year 2: +$272k · Year 3: +$651k.

DuPont · Year 3

54% modeled ROE = 15% net margin × 3.6× asset turnover × 1.0× equity multiplier. No debt.

Planning case only, not actual commercial results. The experiment results challenge assumed opt-in, pricing and hardware adoption.
Read the original slide wording, verbatim (slide 9)
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Pricing: $150 device + $10 a month = $227 per customer

FINANCIALS

DEVICE · ONE-TIME

$150

price

−

$48

build and import

−

$10

shipping

−

$12

fees and warranty

=

$80

profit per device

SUBSCRIPTION · MONTHLY

3 free

months, then

→

$10

a month

→

$8.68

after app store fees

×

17

paid months on average

=

$148

profit per owner

$227 lifetime profit vs. $42 to win a customer = 5.5x

Rule of thumb: 3x or better. 5% of owners cancel each month.

3-YEAR FORECAST, $ THOUSANDS

Profitable from Year 2

ROE 54% in Year 3: 15% margin × 3.6x turnover × 1.0x, no debt

Kickstarter early-bird $119. Devices 9,000 / 9,750 / 18,000 in Years 1 to 3. Figures rounded. Statements, DuPont and assumptions: appendix A16 to A22.

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10 / CAPITAL & RESOURCES

$1.025M in stages, and backers pre-pay the first production run

Phase 0
$3k

Founders · 4 weeks

Formation
$22k

Founders

Angel SAFE
$600k

Less than ~$200k drawn before Kickstarter

Kickstarter
$186k

~1,700 backers at $119

Growth capital
$400k

Only after deliveries

If Kickstarter fails, the plan stops after approximately $200k of spending; the remaining angel commitment is not drawn.

Read the original slide wording, verbatim (slide 10)
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$1.025M in stages, and backers pre-pay the first production run

CAPITAL AND RESOURCES

$3k

Phase 0 validation

Founders · 4 weeks

$22k

Start the company

Founders

$600k

Design, certification, app

Angels commit on a SAFE. Only ~$200k drawn before the Kickstarter

$186k

First production run

Kickstarter, 1,700 backers at $119

$400k

Year 1 growth

Angels, close 2, only after backers get devices

GATE

Five co-founders full time. Factory, warehouse, design and app contracted. Hires only as sales grow: 5 staff in Year 1, 10 in Year 3.

If the Kickstarter fails, we stop at about $200k spent. The rest of the angel money is never drawn.

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11 / TEAM SELF-ASSESSMENT

Our charter: five owners, one team

“We are five individuals, but we succeed as one team.”

Tuesday · Plan

Section owners, internal deadlines, whole-team coordination.

Thursday · Feedback

Drafts in Drive. Challenge ideas, not people.

Saturday · Integrate

Three-hour integration; quality gate before deadline.

Strengths

Clear ownership and constructive challenge.

Weaknesses → Improvements

Conflict avoidance and late integration → every voice heard, early drafts, earlier quality gates.

Read the original slide wording, verbatim (slide 11)
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Our charter: five owners, one team

TEAM SELF-ASSESSMENT · LEARNING GROUP CHARTER

Challenge. Connect. Contribute. Grow.

“We are five individuals, but we succeed as one team.”

OUR WEEKLY RHYTHM

TUESDAY

Plan

An owner for the whole and for every section, plus internal deadlines

THURSDAY

Feedback

Drafts in Drive. Challenge ideas, not people; evidence vs. assumptions

SATURDAY

Integrate

About 3 hours together. Quality gate 24 hours before the deadline

HOW WE KEEP IT WORKING

Roles rotate

Owner, Presenter, Facilitator

10-minute retro

after every graded deliverable

Consent first

no editing a teammate’s file

DISC GAP → CHARTER RULE

1 driver (Lucia: D 75, I 84) and 4 stabilizers (S 68 to 77)

We avoid conflict

Everyone speaks on every major decision. Silence counts as agreement.

We integrated late

Thursday drafts in Drive, Saturday integration, nobody finds a gap late.

Decisions stall

No agreement? Direct vote, then all five commit.

Learning Group Charter, Who Let The Dogs Out?. DISC: TTI Success Insights, September 2026. Detail: appendix A23 and A24.

1

12 / GO / NO-GO

Conditional Go: keep $150 + $10 a month, and let tests earn it

Our plan vs. what the tests say
Our planWhat the tests say
$150 deviceOnly 2/10 would pay $100+
$10 per month6/10 chose $5 per month
Dedicated clip-on8/10 fine without the device
Model assumes opt-ins0/4 left email after seeing the report
Conditional Go: $3k, four weeks. Not authorization for hardware production.

Gate 01

The device beats the phone app.

Gate 02

People leave deposits at $150.

Gate 03

A store chain allows the clip.

Gate 04

Factory quotes keep landed cost near $50.

If gates fail, do not manufacture the hardware; evaluate app-first or stop.
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Conditional Go: keep $150 + $10 a month, and let tests earn it

GO / NO-GO

OUR PLAN VS. WHAT THE TESTS SAY

PHASE 0: $3K, 4 WEEKS. GO ON ONLY IF

The device beats the phone app

People leave deposits at $150

A store chain allows the clip

Factory quotes keep cost near $50

We keep the price because it makes the business work. The job now: make the savings big and visible enough to justify it.

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13 / BLOCK 1 TAKEAWAYS

What Block 1 taught us, course by course

Entrepreneurship & Opportunity

1 · Start from the problem: seeing food didn’t stop waste.
2 · Cheap tests beat polished plans.

Creating & Leading Effective Organizations

1 · Clear ownership lets a remote team move fast.
2 · Ownership without an integration point creates gaps.

Financial Reporting

1 · Unit economics before volume.
2 · With no debt and nothing owned, asset turnover drives ROE.

Read the original slide wording, verbatim (slide 13)
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What Block 1 taught us, course by course

TAKEAWAYS

ENTREPRENEURSHIP & OPPORTUNITY

1

Start from the problem. Seeing food didn’t stop waste, which moved us from the fridge to the shelf.

2

Cheap tests beat polished plans. Nine visitors told us nobody keeps a fridge list going.

CREATING & LEADING EFFECTIVE ORGANIZATIONS

1

Clear ownership lets a remote team move fast.

2

Ownership without an integration point creates gaps, and DISC showed us why.

FINANCIAL REPORTING

1

Unit economics before volume. At $79, every extra device lost money.

2

With no debt and nothing owned, asset turnover drives our return on equity.

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APPENDIX LIBRARY

Evidence behind every claim.

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Appendix

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